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I'm Sebastian Bocian and welcome to the website dedicated to my hobby. Developing games is what I do after work. I create my games entirely by myself, not only the program, but also the graphics and animation, as well as music and sounds for my games. Sometimes I also post tutorials on YouTube on how to program various things, such as AI in Godot. In the meantime, when I'm not creating games, I'm creating assets such as materials for wrapping 3D meshes or 3D models, and sometimes I take part in a competition to design something in 3D.
Here are some examples of my work

The attached video shows examples of several materials created by me, this is only a small fragment of what I created, the entire package is available on my profile on itch.io.
From time to time I like to design something in 3D as a break from creating games. Here are some models also designed by me. Most of them were created while participating in various competitions.

And here is some information about my games.
Darkness in the abyss is the first game I made, I didn't know much about programming during its development and some things could have been done better, the game is fully playable and I hope you will enjoy it despite some imperfections.
With the knowledge I gained while creating my first game, I decided to create a Lethal tide. The project was canceled but you can play the demo version which is really extensive and includes 10 long single player levels.
Follow me for more information.
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